@@ -13,14 +13,14 @@ SnowManRenderer::SnowManRenderer() : MobRenderer(new SnowManModel(), 0.5f)
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this->setArmor(model);
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}
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void SnowManRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a)
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void SnowManRenderer::additionalRendering(shared_ptr<Mob> _mob, float a)
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{
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// 4J - original version used generics and thus had an input parameter of type SnowMan rather than std::shared_ptr<Mob> we have here -
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// 4J - original version used generics and thus had an input parameter of type SnowMan rather than shared_ptr<Mob> we have here -
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// do some casting around instead
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std::shared_ptr<SnowMan> mob = dynamic_pointer_cast<SnowMan>(_mob);
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shared_ptr<SnowMan> mob = dynamic_pointer_cast<SnowMan>(_mob);
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MobRenderer::additionalRendering(mob, a);
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std::shared_ptr<ItemInstance> headGear = std::shared_ptr<ItemInstance>( new ItemInstance(Tile::pumpkin, 1) );
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shared_ptr<ItemInstance> headGear = shared_ptr<ItemInstance>( new ItemInstance(Tile::pumpkin, 1) );
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if (headGear != NULL && headGear->getItem()->id < 256)
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{
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glPushMatrix();
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