Revert "shared_ptr -> std::shared_ptr"

This reverts commit 7074f35e4b.
This commit is contained in:
void_17
2026-03-02 17:37:16 +07:00
parent 8a2a62ea1d
commit 119bff3514
1373 changed files with 12049 additions and 12049 deletions

View File

@@ -17,7 +17,7 @@ class ServerPlayer : public Player, public net_minecraft_world_inventory::Contai
{
public:
eINSTANCEOF GetType() { return eTYPE_SERVERPLAYER; }
std::shared_ptr<PlayerConnection> connection;
shared_ptr<PlayerConnection> connection;
MinecraftServer *server;
ServerPlayerGameMode *gameMode;
double lastMoveX, lastMoveZ;
@@ -59,7 +59,7 @@ public:
virtual float getHeadHeight();
virtual void tick();
void flushEntitiesToRemove();
virtual std::shared_ptr<ItemInstance> getCarried(int slot);
virtual shared_ptr<ItemInstance> getCarried(int slot);
virtual void die(DamageSource *source);
virtual bool hurt(DamageSource *dmgSource, int dmg);
virtual bool isPlayerVersusPlayer();
@@ -69,15 +69,15 @@ public:
void doTickB(bool ignorePortal);
virtual void changeDimension(int i);
private:
void broadcast(std::shared_ptr<TileEntity> te, bool delay = false);
void broadcast(shared_ptr<TileEntity> te, bool delay = false);
public:
virtual void take(std::shared_ptr<Entity> e, int orgCount);
virtual void take(shared_ptr<Entity> e, int orgCount);
virtual void swing();
virtual BedSleepingResult startSleepInBed(int x, int y, int z, bool bTestUse = false);
public:
virtual void stopSleepInBed(bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint);
virtual void ride(std::shared_ptr<Entity> e);
virtual void ride(shared_ptr<Entity> e);
protected:
virtual void checkFallDamage(double ya, bool onGround);
public:
@@ -97,14 +97,14 @@ public:
virtual bool startCrafting(int x, int y, int z); // 4J added bool return
virtual bool startEnchanting(int x, int y, int z); // 4J added bool return
virtual bool startRepairing(int x, int y, int z); // 4J added bool return
virtual bool openContainer(std::shared_ptr<Container> container); // 4J added bool return
virtual bool openFurnace(std::shared_ptr<FurnaceTileEntity> furnace); // 4J added bool return
virtual bool openTrap(std::shared_ptr<DispenserTileEntity> trap); // 4J added bool return
virtual bool openBrewingStand(std::shared_ptr<BrewingStandTileEntity> brewingStand); // 4J added bool return
virtual bool openTrading(std::shared_ptr<Merchant> traderTarget); // 4J added bool return
virtual void slotChanged(AbstractContainerMenu *container, int slotIndex, std::shared_ptr<ItemInstance> item);
virtual bool openContainer(shared_ptr<Container> container); // 4J added bool return
virtual bool openFurnace(shared_ptr<FurnaceTileEntity> furnace); // 4J added bool return
virtual bool openTrap(shared_ptr<DispenserTileEntity> trap); // 4J added bool return
virtual bool openBrewingStand(shared_ptr<BrewingStandTileEntity> brewingStand); // 4J added bool return
virtual bool openTrading(shared_ptr<Merchant> traderTarget); // 4J added bool return
virtual void slotChanged(AbstractContainerMenu *container, int slotIndex, shared_ptr<ItemInstance> item);
void refreshContainer(AbstractContainerMenu *menu);
virtual void refreshContainer(AbstractContainerMenu *container, vector<std::shared_ptr<ItemInstance> > *items);
virtual void refreshContainer(AbstractContainerMenu *container, vector<shared_ptr<ItemInstance> > *items);
virtual void setContainerData(AbstractContainerMenu *container, int id, int value);
virtual void closeContainer();
void broadcastCarriedItem();
@@ -121,8 +121,8 @@ protected:
virtual void completeUsingItem();
public:
virtual void startUsingItem(std::shared_ptr<ItemInstance> instance, int duration);
virtual void restoreFrom(std::shared_ptr<Player> oldPlayer, bool restoreAll);
virtual void startUsingItem(shared_ptr<ItemInstance> instance, int duration);
virtual void restoreFrom(shared_ptr<Player> oldPlayer, bool restoreAll);
protected:
virtual void onEffectAdded(MobEffectInstance *effect);
@@ -131,8 +131,8 @@ protected:
public:
virtual void teleportTo(double x, double y, double z);
virtual void crit(std::shared_ptr<Entity> entity);
virtual void magicCrit(std::shared_ptr<Entity> entity);
virtual void crit(shared_ptr<Entity> entity);
virtual void magicCrit(shared_ptr<Entity> entity);
void onUpdateAbilities();
ServerLevel *getLevel();
@@ -140,7 +140,7 @@ public:
void sendMessage(const wstring& message, ChatPacket::EChatPacketMessage type = ChatPacket::e_ChatCustom, int customData = -1, const wstring& additionalMessage = L"");
bool hasPermission(EGameCommand command);
// 4J - Don't use
//void updateOptions(std::shared_ptr<ClientInformationPacket> packet);
//void updateOptions(shared_ptr<ClientInformationPacket> packet);
int getViewDistance();
//bool canChatInColor();
//int getChatVisibility();
@@ -152,7 +152,7 @@ public:
public:
// 4J Stu - Added hooks for the game rules
virtual void handleCollectItem(std::shared_ptr<ItemInstance> item);
virtual void handleCollectItem(shared_ptr<ItemInstance> item);
#ifndef _CONTENT_PACKAGE
void debug_setPosition(double,double,double,double,double);
@@ -160,5 +160,5 @@ public:
protected:
// 4J Added to record telemetry of player deaths, this should store the last source of damage
ETelemetryChallenges m_lastDamageSource;
ETelemetryChallenges m_lastDamageSource;
};