@@ -395,7 +395,7 @@ bool MinecraftServer::loadLevel(LevelStorageSource *storageSource, const wstring
|
||||
if( app.GetGameHostOption(eGameHostOption_BonusChest ) ) levelSettings->enableStartingBonusItems();
|
||||
|
||||
// 4J - temp - load existing level
|
||||
std::shared_ptr<McRegionLevelStorage> storage = nullptr;
|
||||
shared_ptr<McRegionLevelStorage> storage = nullptr;
|
||||
bool levelChunksNeedConverted = false;
|
||||
if( initData->saveData != NULL )
|
||||
{
|
||||
@@ -413,7 +413,7 @@ bool MinecraftServer::loadLevel(LevelStorageSource *storageSource, const wstring
|
||||
levelChunksNeedConverted = true;
|
||||
pSave->ConvertToLocalPlatform(); // check if we need to convert this file from PS3->PS4
|
||||
|
||||
storage = std::shared_ptr<McRegionLevelStorage>(new McRegionLevelStorage(pSave, File(L"."), name, true));
|
||||
storage = shared_ptr<McRegionLevelStorage>(new McRegionLevelStorage(pSave, File(L"."), name, true));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -438,9 +438,9 @@ bool MinecraftServer::loadLevel(LevelStorageSource *storageSource, const wstring
|
||||
newFormatSave = new ConsoleSaveFileSplit( L"" );
|
||||
}
|
||||
|
||||
storage = std::shared_ptr<McRegionLevelStorage>(new McRegionLevelStorage(newFormatSave, File(L"."), name, true));
|
||||
storage = shared_ptr<McRegionLevelStorage>(new McRegionLevelStorage(newFormatSave, File(L"."), name, true));
|
||||
#else
|
||||
storage = std::shared_ptr<McRegionLevelStorage>(new McRegionLevelStorage(new ConsoleSaveFileOriginal( L"" ), File(L"."), name, true));
|
||||
storage = shared_ptr<McRegionLevelStorage>(new McRegionLevelStorage(new ConsoleSaveFileOriginal( L"" ), File(L"."), name, true));
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1245,7 +1245,7 @@ void MinecraftServer::run(int64_t seed, void *lpParameter)
|
||||
players->saveAll(Minecraft::GetInstance()->progressRenderer);
|
||||
}
|
||||
|
||||
players->broadcastAll( std::shared_ptr<UpdateProgressPacket>( new UpdateProgressPacket(20) ) );
|
||||
players->broadcastAll( shared_ptr<UpdateProgressPacket>( new UpdateProgressPacket(20) ) );
|
||||
|
||||
for (unsigned int j = 0; j < levels.length; j++)
|
||||
{
|
||||
@@ -1256,7 +1256,7 @@ void MinecraftServer::run(int64_t seed, void *lpParameter)
|
||||
ServerLevel *level = levels[levels.length - 1 - j];
|
||||
level->save(true, Minecraft::GetInstance()->progressRenderer, (eAction==eXuiServerAction_AutoSaveGame));
|
||||
|
||||
players->broadcastAll( std::shared_ptr<UpdateProgressPacket>( new UpdateProgressPacket(33 + (j*33) ) ) );
|
||||
players->broadcastAll( shared_ptr<UpdateProgressPacket>( new UpdateProgressPacket(33 + (j*33) ) ) );
|
||||
}
|
||||
if( !s_bServerHalted )
|
||||
{
|
||||
@@ -1269,16 +1269,16 @@ void MinecraftServer::run(int64_t seed, void *lpParameter)
|
||||
case eXuiServerAction_DropItem:
|
||||
// Find the player, and drop the id at their feet
|
||||
{
|
||||
std::shared_ptr<ServerPlayer> player = players->players.at(0);
|
||||
shared_ptr<ServerPlayer> player = players->players.at(0);
|
||||
size_t id = (size_t) param;
|
||||
player->drop( std::shared_ptr<ItemInstance>( new ItemInstance(id, 1, 0 ) ) );
|
||||
player->drop( shared_ptr<ItemInstance>( new ItemInstance(id, 1, 0 ) ) );
|
||||
}
|
||||
break;
|
||||
case eXuiServerAction_SpawnMob:
|
||||
{
|
||||
std::shared_ptr<ServerPlayer> player = players->players.at(0);
|
||||
shared_ptr<ServerPlayer> player = players->players.at(0);
|
||||
eINSTANCEOF factory = (eINSTANCEOF)((size_t)param);
|
||||
std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(EntityIO::newByEnumType(factory,player->level ));
|
||||
shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(EntityIO::newByEnumType(factory,player->level ));
|
||||
mob->moveTo(player->x+1, player->y, player->z+1, player->level->random->nextFloat() * 360, 0);
|
||||
mob->setDespawnProtected(); // 4J added, default to being protected against despawning (has to be done after initial position is set)
|
||||
player->level->addEntity(mob);
|
||||
@@ -1306,20 +1306,20 @@ void MinecraftServer::run(int64_t seed, void *lpParameter)
|
||||
}
|
||||
break;
|
||||
case eXuiServerAction_ServerSettingChanged_Gamertags:
|
||||
players->broadcastAll( std::shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_OPTIONS, app.GetGameHostOption(eGameHostOption_Gamertags)) ) );
|
||||
players->broadcastAll( shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_OPTIONS, app.GetGameHostOption(eGameHostOption_Gamertags)) ) );
|
||||
break;
|
||||
case eXuiServerAction_ServerSettingChanged_BedrockFog:
|
||||
players->broadcastAll( std::shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_IN_GAME_SETTINGS, app.GetGameHostOption(eGameHostOption_All)) ) );
|
||||
players->broadcastAll( shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_IN_GAME_SETTINGS, app.GetGameHostOption(eGameHostOption_All)) ) );
|
||||
break;
|
||||
|
||||
case eXuiServerAction_ServerSettingChanged_Difficulty:
|
||||
players->broadcastAll( std::shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_DIFFICULTY, Minecraft::GetInstance()->options->difficulty) ) );
|
||||
players->broadcastAll( shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_DIFFICULTY, Minecraft::GetInstance()->options->difficulty) ) );
|
||||
break;
|
||||
case eXuiServerAction_ExportSchematic:
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
app.EnterSaveNotificationSection();
|
||||
|
||||
//players->broadcastAll( std::shared_ptr<UpdateProgressPacket>( new UpdateProgressPacket(20) ) );
|
||||
//players->broadcastAll( shared_ptr<UpdateProgressPacket>( new UpdateProgressPacket(20) ) );
|
||||
|
||||
if( !s_bServerHalted )
|
||||
{
|
||||
@@ -1357,7 +1357,7 @@ void MinecraftServer::run(int64_t seed, void *lpParameter)
|
||||
pos->m_yRot, pos->m_elev
|
||||
);
|
||||
|
||||
std::shared_ptr<ServerPlayer> player = players->players.at(pos->player);
|
||||
shared_ptr<ServerPlayer> player = players->players.at(pos->player);
|
||||
player->debug_setPosition( pos->m_camX, pos->m_camY, pos->m_camZ,
|
||||
pos->m_yRot, pos->m_elev );
|
||||
|
||||
@@ -1414,14 +1414,14 @@ void MinecraftServer::run(int64_t seed, void *lpParameter)
|
||||
|
||||
void MinecraftServer::broadcastStartSavingPacket()
|
||||
{
|
||||
players->broadcastAll( std::shared_ptr<GameEventPacket>( new GameEventPacket(GameEventPacket::START_SAVING, 0) ) );;
|
||||
players->broadcastAll( shared_ptr<GameEventPacket>( new GameEventPacket(GameEventPacket::START_SAVING, 0) ) );;
|
||||
}
|
||||
|
||||
void MinecraftServer::broadcastStopSavingPacket()
|
||||
{
|
||||
if( !s_bServerHalted )
|
||||
{
|
||||
players->broadcastAll( std::shared_ptr<GameEventPacket>( new GameEventPacket(GameEventPacket::STOP_SAVING, 0) ) );;
|
||||
players->broadcastAll( shared_ptr<GameEventPacket>( new GameEventPacket(GameEventPacket::STOP_SAVING, 0) ) );;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1456,7 +1456,7 @@ void MinecraftServer::tick()
|
||||
/* if(m_lastSentDifficulty != pMinecraft->options->difficulty)
|
||||
{
|
||||
m_lastSentDifficulty = pMinecraft->options->difficulty;
|
||||
players->broadcastAll( std::shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_DIFFICULTY, pMinecraft->options->difficulty) ) );
|
||||
players->broadcastAll( shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_DIFFICULTY, pMinecraft->options->difficulty) ) );
|
||||
}*/
|
||||
|
||||
for (unsigned int i = 0; i < levels.length; i++)
|
||||
@@ -1476,7 +1476,7 @@ void MinecraftServer::tick()
|
||||
|
||||
if (tickCount % 20 == 0)
|
||||
{
|
||||
players->broadcastAll( std::shared_ptr<SetTimePacket>( new SetTimePacket(level->getTime() ) ), level->dimension->id);
|
||||
players->broadcastAll( shared_ptr<SetTimePacket>( new SetTimePacket(level->getTime() ) ), level->dimension->id);
|
||||
}
|
||||
// #ifndef __PS3__
|
||||
static int64_t stc = 0;
|
||||
|
||||
Reference in New Issue
Block a user