@@ -23,11 +23,11 @@ void ItemFrameRenderer::registerTerrainTextures(IconRegister *iconRegister)
|
||||
backTexture = iconRegister->registerIcon(L"itemframe_back");
|
||||
}
|
||||
|
||||
void ItemFrameRenderer::render(std::shared_ptr<Entity> _itemframe, double x, double y, double z, float rot, float a)
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||||
void ItemFrameRenderer::render(shared_ptr<Entity> _itemframe, double x, double y, double z, float rot, float a)
|
||||
{
|
||||
// 4J - original version used generics and thus had an input parameter of type EnderCrystal rather than std::shared_ptr<Entity> we have here -
|
||||
// 4J - original version used generics and thus had an input parameter of type EnderCrystal rather than shared_ptr<Entity> we have here -
|
||||
// do some casting around instead
|
||||
std::shared_ptr<ItemFrame> itemFrame = dynamic_pointer_cast<ItemFrame>(_itemframe);
|
||||
shared_ptr<ItemFrame> itemFrame = dynamic_pointer_cast<ItemFrame>(_itemframe);
|
||||
|
||||
glPushMatrix();
|
||||
float xOffs = (float) (itemFrame->x - x) - 0.5f;
|
||||
@@ -47,7 +47,7 @@ void ItemFrameRenderer::render(std::shared_ptr<Entity> _itemframe, double x, do
|
||||
}
|
||||
|
||||
|
||||
void ItemFrameRenderer::drawFrame(std::shared_ptr<ItemFrame> itemFrame)
|
||||
void ItemFrameRenderer::drawFrame(shared_ptr<ItemFrame> itemFrame)
|
||||
{
|
||||
Minecraft *pMinecraft=Minecraft::GetInstance();
|
||||
|
||||
@@ -102,14 +102,14 @@ void ItemFrameRenderer::drawFrame(std::shared_ptr<ItemFrame> itemFrame)
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
void ItemFrameRenderer::drawItem(std::shared_ptr<ItemFrame> entity)
|
||||
void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity)
|
||||
{
|
||||
Minecraft *pMinecraft=Minecraft::GetInstance();
|
||||
|
||||
std::shared_ptr<ItemInstance> instance = entity->getItem();
|
||||
shared_ptr<ItemInstance> instance = entity->getItem();
|
||||
if (instance == NULL) return;
|
||||
|
||||
std::shared_ptr<ItemEntity> itemEntity = std::shared_ptr<ItemEntity>(new ItemEntity(entity->level, 0, 0, 0, instance));
|
||||
shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>(new ItemEntity(entity->level, 0, 0, 0, instance));
|
||||
itemEntity->getItem()->count = 1;
|
||||
itemEntity->bobOffs = 0;
|
||||
|
||||
@@ -119,7 +119,7 @@ void ItemFrameRenderer::drawItem(std::shared_ptr<ItemFrame> entity)
|
||||
glRotatef(180 + entity->yRot, 0, 1, 0);
|
||||
glRotatef(-90 * entity->getRotation(), 0, 0, 1);
|
||||
|
||||
switch (entity->getRotation())
|
||||
switch (entity->getRotation())
|
||||
{
|
||||
case 1:
|
||||
glTranslatef(-0.16f, -0.16f, 0);
|
||||
@@ -132,7 +132,7 @@ void ItemFrameRenderer::drawItem(std::shared_ptr<ItemFrame> entity)
|
||||
break;
|
||||
}
|
||||
|
||||
if (itemEntity->getItem()->getItem() == Item::map)
|
||||
if (itemEntity->getItem()->getItem() == Item::map)
|
||||
{
|
||||
entityRenderDispatcher->textures->bindTexture(TN_MISC_MAPBG);
|
||||
Tesselator *t = Tesselator::getInstance();
|
||||
@@ -150,13 +150,13 @@ void ItemFrameRenderer::drawItem(std::shared_ptr<ItemFrame> entity)
|
||||
t->vertexUV(0 - vo, 0 - vo, 0, 0, 0);
|
||||
t->end();
|
||||
|
||||
std::shared_ptr<MapItemSavedData> data = Item::map->getSavedData(itemEntity->getItem(), entity->level);
|
||||
if (data != NULL)
|
||||
shared_ptr<MapItemSavedData> data = Item::map->getSavedData(itemEntity->getItem(), entity->level);
|
||||
if (data != NULL)
|
||||
{
|
||||
entityRenderDispatcher->itemInHandRenderer->minimap->render(nullptr, entityRenderDispatcher->textures, data, entity->entityId);
|
||||
}
|
||||
}
|
||||
else
|
||||
}
|
||||
else
|
||||
{
|
||||
if (itemEntity->getItem()->getItem() == Item::compass)
|
||||
{
|
||||
@@ -178,7 +178,7 @@ void ItemFrameRenderer::drawItem(std::shared_ptr<ItemFrame> entity)
|
||||
ct->cycleFrames();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user