Revert "shared_ptr -> std::shared_ptr"

This reverts commit 7074f35e4b.
This commit is contained in:
void_17
2026-03-02 17:37:16 +07:00
parent 8a2a62ea1d
commit 119bff3514
1373 changed files with 12049 additions and 12049 deletions

View File

@@ -23,11 +23,11 @@ void ItemFrameRenderer::registerTerrainTextures(IconRegister *iconRegister)
backTexture = iconRegister->registerIcon(L"itemframe_back");
}
void ItemFrameRenderer::render(std::shared_ptr<Entity> _itemframe, double x, double y, double z, float rot, float a)
void ItemFrameRenderer::render(shared_ptr<Entity> _itemframe, double x, double y, double z, float rot, float a)
{
// 4J - original version used generics and thus had an input parameter of type EnderCrystal rather than std::shared_ptr<Entity> we have here -
// 4J - original version used generics and thus had an input parameter of type EnderCrystal rather than shared_ptr<Entity> we have here -
// do some casting around instead
std::shared_ptr<ItemFrame> itemFrame = dynamic_pointer_cast<ItemFrame>(_itemframe);
shared_ptr<ItemFrame> itemFrame = dynamic_pointer_cast<ItemFrame>(_itemframe);
glPushMatrix();
float xOffs = (float) (itemFrame->x - x) - 0.5f;
@@ -47,7 +47,7 @@ void ItemFrameRenderer::render(std::shared_ptr<Entity> _itemframe, double x, do
}
void ItemFrameRenderer::drawFrame(std::shared_ptr<ItemFrame> itemFrame)
void ItemFrameRenderer::drawFrame(shared_ptr<ItemFrame> itemFrame)
{
Minecraft *pMinecraft=Minecraft::GetInstance();
@@ -102,14 +102,14 @@ void ItemFrameRenderer::drawFrame(std::shared_ptr<ItemFrame> itemFrame)
glPopMatrix();
}
void ItemFrameRenderer::drawItem(std::shared_ptr<ItemFrame> entity)
void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity)
{
Minecraft *pMinecraft=Minecraft::GetInstance();
std::shared_ptr<ItemInstance> instance = entity->getItem();
shared_ptr<ItemInstance> instance = entity->getItem();
if (instance == NULL) return;
std::shared_ptr<ItemEntity> itemEntity = std::shared_ptr<ItemEntity>(new ItemEntity(entity->level, 0, 0, 0, instance));
shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>(new ItemEntity(entity->level, 0, 0, 0, instance));
itemEntity->getItem()->count = 1;
itemEntity->bobOffs = 0;
@@ -119,7 +119,7 @@ void ItemFrameRenderer::drawItem(std::shared_ptr<ItemFrame> entity)
glRotatef(180 + entity->yRot, 0, 1, 0);
glRotatef(-90 * entity->getRotation(), 0, 0, 1);
switch (entity->getRotation())
switch (entity->getRotation())
{
case 1:
glTranslatef(-0.16f, -0.16f, 0);
@@ -132,7 +132,7 @@ void ItemFrameRenderer::drawItem(std::shared_ptr<ItemFrame> entity)
break;
}
if (itemEntity->getItem()->getItem() == Item::map)
if (itemEntity->getItem()->getItem() == Item::map)
{
entityRenderDispatcher->textures->bindTexture(TN_MISC_MAPBG);
Tesselator *t = Tesselator::getInstance();
@@ -150,13 +150,13 @@ void ItemFrameRenderer::drawItem(std::shared_ptr<ItemFrame> entity)
t->vertexUV(0 - vo, 0 - vo, 0, 0, 0);
t->end();
std::shared_ptr<MapItemSavedData> data = Item::map->getSavedData(itemEntity->getItem(), entity->level);
if (data != NULL)
shared_ptr<MapItemSavedData> data = Item::map->getSavedData(itemEntity->getItem(), entity->level);
if (data != NULL)
{
entityRenderDispatcher->itemInHandRenderer->minimap->render(nullptr, entityRenderDispatcher->textures, data, entity->entityId);
}
}
else
}
else
{
if (itemEntity->getItem()->getItem() == Item::compass)
{
@@ -178,7 +178,7 @@ void ItemFrameRenderer::drawItem(std::shared_ptr<ItemFrame> entity)
ct->cycleFrames();
}
}
glPopMatrix();
}