Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -55,9 +55,9 @@ void WitherSkull::onHit(HitResult *res)
{
if (!level->isClientSide)
{
if (res->entity != nullptr)
if (res->entity != NULL)
{
if (owner != nullptr)
if (owner != NULL)
{
DamageSource *damageSource = DamageSource::mobAttack(owner);
if (res->entity->hurt(damageSource, 8))
@@ -111,7 +111,7 @@ bool WitherSkull::hurt(DamageSource *source, float damage)
void WitherSkull::defineSynchedData()
{
entityData->define(DATA_DANGEROUS, static_cast<byte>(0));
entityData->define(DATA_DANGEROUS, (byte) 0);
}
bool WitherSkull::isDangerous()
@@ -121,7 +121,7 @@ bool WitherSkull::isDangerous()
void WitherSkull::setDangerous(bool value)
{
entityData->set(DATA_DANGEROUS, value ? static_cast<byte>(1) : static_cast<byte>(0));
entityData->set(DATA_DANGEROUS, value ? (byte) 1 : (byte) 0);
}
bool WitherSkull::shouldBurn()