Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -55,9 +55,9 @@ void WitherSkull::onHit(HitResult *res)
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{
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if (!level->isClientSide)
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{
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if (res->entity != nullptr)
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if (res->entity != NULL)
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{
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if (owner != nullptr)
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if (owner != NULL)
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{
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DamageSource *damageSource = DamageSource::mobAttack(owner);
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if (res->entity->hurt(damageSource, 8))
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@@ -111,7 +111,7 @@ bool WitherSkull::hurt(DamageSource *source, float damage)
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void WitherSkull::defineSynchedData()
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{
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entityData->define(DATA_DANGEROUS, static_cast<byte>(0));
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entityData->define(DATA_DANGEROUS, (byte) 0);
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}
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bool WitherSkull::isDangerous()
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@@ -121,7 +121,7 @@ bool WitherSkull::isDangerous()
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void WitherSkull::setDangerous(bool value)
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{
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entityData->set(DATA_DANGEROUS, value ? static_cast<byte>(1) : static_cast<byte>(0));
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entityData->set(DATA_DANGEROUS, value ? (byte) 1 : (byte) 0);
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}
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bool WitherSkull::shouldBurn()
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