Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -13,7 +13,7 @@ WaterLilyTileItem::WaterLilyTileItem(int id) : ColoredTileItem(id, false)
bool WaterLilyTileItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
{
HitResult *hr = getPlayerPOVHitResult(level, player, true);
if (hr == nullptr) return false;
if (hr == NULL) return false;
if (hr->type == HitResult::TILE)
{
@@ -47,7 +47,7 @@ bool WaterLilyTileItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *le
shared_ptr<ItemInstance> WaterLilyTileItem::use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
{
HitResult *hr = getPlayerPOVHitResult(level, player, true);
if (hr == nullptr) return itemInstance;
if (hr == NULL) return itemInstance;
if (hr->type == HitResult::TILE)
{