Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -11,7 +11,7 @@ const wstring Villages::VILLAGE_FILE_ID = L"villages";
Villages::Villages(const wstring &id) : SavedData(id)
{
_tick = 0;
level = nullptr;
level = NULL;
}
Villages::Villages(Level *level) : SavedData(VILLAGE_FILE_ID)
@@ -117,7 +117,7 @@ void Villages::cluster()
bool found = false;
for(auto& village : villages)
{
int dist = static_cast<int>(village->getCenter()->distSqr(di->x, di->y, di->z));
int dist = (int) village->getCenter()->distSqr(di->x, di->y, di->z);
int radius = MaxDoorDist + village->getRadius();
if (dist > radius * radius) continue;
village->addDoorInfo(di);
@@ -127,7 +127,7 @@ void Villages::cluster()
if (found) continue;
// create new Village
shared_ptr<Village> village = std::make_shared<Village>(level);
shared_ptr<Village> village = shared_ptr<Village>(new Village(level));
village->addDoorInfo(di);
villages.push_back(village);
setDirty();
@@ -147,7 +147,7 @@ void Villages::addDoorInfos(Pos *pos)
if (isDoor(xx, yy, zz))
{
shared_ptr<DoorInfo> currentDoor = getDoorInfo(xx, yy, zz);
if (currentDoor == nullptr) createDoorInfo(xx, yy, zz);
if (currentDoor == NULL) createDoorInfo(xx, yy, zz);
else currentDoor->timeStamp = _tick;
}
}
@@ -173,7 +173,7 @@ shared_ptr<DoorInfo> Villages::getDoorInfo(int x, int y, int z)
void Villages::createDoorInfo(int x, int y, int z)
{
int dir = static_cast<DoorTile *>(Tile::door_wood)->getDir(level, x, y, z);
int dir = ((DoorTile *) Tile::door_wood)->getDir(level, x, y, z);
if (dir == 0 || dir == 2)
{
int canSeeX = 0;
@@ -181,7 +181,7 @@ void Villages::createDoorInfo(int x, int y, int z)
if (level->canSeeSky(x + i, y, z)) canSeeX--;
for (int i = 1; i <= 5; ++i)
if (level->canSeeSky(x + i, y, z)) canSeeX++;
if (canSeeX != 0) unclustered.push_back(std::make_shared<DoorInfo>(x, y, z, canSeeX > 0 ? -2 : 2, 0, _tick));
if (canSeeX != 0) unclustered.push_back(shared_ptr<DoorInfo>(new DoorInfo(x, y, z, canSeeX > 0 ? -2 : 2, 0, _tick)));
}
else
{
@@ -190,7 +190,7 @@ void Villages::createDoorInfo(int x, int y, int z)
if (level->canSeeSky(x, y, z + i)) canSeeZ--;
for (int i = 1; i <= 5; ++i)
if (level->canSeeSky(x, y, z + i)) canSeeZ++;
if (canSeeZ != 0) unclustered.push_back(std::make_shared<DoorInfo>(x, y, z, 0, canSeeZ > 0 ? -2 : 2, _tick));
if (canSeeZ != 0) unclustered.push_back(shared_ptr<DoorInfo>(new DoorInfo(x, y, z, 0, canSeeZ > 0 ? -2 : 2, _tick)));
}
}
@@ -218,7 +218,7 @@ void Villages::load(CompoundTag *tag)
for (int i = 0; i < villageTags->size(); i++)
{
CompoundTag *compoundTag = villageTags->get(i);
shared_ptr<Village> village = std::make_shared<Village>();
shared_ptr<Village> village = shared_ptr<Village>(new Village());
village->readAdditionalSaveData(compoundTag);
villages.push_back(village);
}