Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -53,7 +53,7 @@ VillagerGolem::VillagerGolem(Level *level) : Golem(level)
|
||||
void VillagerGolem::defineSynchedData()
|
||||
{
|
||||
Golem::defineSynchedData();
|
||||
entityData->define(DATA_FLAGS_ID, static_cast<byte>(0));
|
||||
entityData->define(DATA_FLAGS_ID, (byte) 0);
|
||||
}
|
||||
|
||||
bool VillagerGolem::useNewAi()
|
||||
@@ -68,11 +68,11 @@ void VillagerGolem::serverAiMobStep()
|
||||
villageUpdateInterval = 70 + random->nextInt(50);
|
||||
shared_ptr<Village> _village = level->villages->getClosestVillage(Mth::floor(x), Mth::floor(y), Mth::floor(z), Villages::MaxDoorDist);
|
||||
village = _village;
|
||||
if (_village == nullptr) clearRestriction();
|
||||
if (_village == NULL) clearRestriction();
|
||||
else
|
||||
{
|
||||
Pos *center = _village->getCenter();
|
||||
restrictTo(center->x, center->y, center->z, static_cast<int>((float)_village->getRadius()) * 0.6f);
|
||||
restrictTo(center->x, center->y, center->z, (int)((float)_village->getRadius()) * 0.6f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -234,17 +234,17 @@ void VillagerGolem::setPlayerCreated(bool value)
|
||||
byte current = entityData->getByte(DATA_FLAGS_ID);
|
||||
if (value)
|
||||
{
|
||||
entityData->set(DATA_FLAGS_ID, static_cast<byte>(current | 0x01));
|
||||
entityData->set(DATA_FLAGS_ID, (byte) (current | 0x01));
|
||||
}
|
||||
else
|
||||
{
|
||||
entityData->set(DATA_FLAGS_ID, static_cast<byte>(current & ~0x01));
|
||||
entityData->set(DATA_FLAGS_ID, (byte) (current & ~0x01));
|
||||
}
|
||||
}
|
||||
|
||||
void VillagerGolem::die(DamageSource *source)
|
||||
{
|
||||
if (!isPlayerCreated() && lastHurtByPlayer != nullptr && village.lock() != nullptr)
|
||||
if (!isPlayerCreated() && lastHurtByPlayer != NULL && village.lock() != NULL)
|
||||
{
|
||||
village.lock()->modifyStanding(lastHurtByPlayer->getName(), -5);
|
||||
}
|
||||
@@ -257,7 +257,7 @@ bool VillagerGolem::hurt(DamageSource *source, float dmg)
|
||||
if (isPlayerCreated())
|
||||
{
|
||||
shared_ptr<Entity> entity = source->getDirectEntity();
|
||||
if (entity != nullptr && entity->instanceof(eTYPE_PLAYER))
|
||||
if (entity != NULL && entity->instanceof(eTYPE_PLAYER))
|
||||
{
|
||||
shared_ptr<Player> player = dynamic_pointer_cast<Player>(entity);
|
||||
if (!player->isAllowedToAttackPlayers()) return false;
|
||||
|
||||
Reference in New Issue
Block a user