Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -20,7 +20,7 @@ int TripWireTile::getTickDelay(Level *level)
AABB *TripWireTile::getAABB(Level *level, int x, int y, int z)
{
return nullptr;
return NULL;
}
bool TripWireTile::blocksLight()
@@ -106,7 +106,7 @@ void TripWireTile::playerWillDestroy(Level *level, int x, int y, int z, int data
{
if (level->isClientSide) return;
if (player->getSelectedItem() != nullptr && player->getSelectedItem()->id == Item::shears_Id)
if (player->getSelectedItem() != NULL && player->getSelectedItem()->id == Item::shears_Id)
{
level->setData(x, y, z, data | MASK_DISARMED, Tile::UPDATE_NONE);
}
@@ -165,7 +165,7 @@ void TripWireTile::checkPressed(Level *level, int x, int y, int z)
bool wasPressed = (data & MASK_POWERED) == MASK_POWERED;
bool shouldBePressed = false;
ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(Tile::tlsIdxShape));
ThreadStorage *tls = (ThreadStorage *)TlsGetValue(Tile::tlsIdxShape);
vector<shared_ptr<Entity> > *entities = level->getEntities(nullptr, AABB::newTemp(x + tls->xx0, y + tls->yy0, z + tls->zz0, x + tls->xx1, y + tls->yy1, z + tls->zz1));
if (!entities->empty())
{