Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -10,7 +10,7 @@ void TileEntityDataPacket::_init()
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{
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x = y = z = 0;
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type = TYPE_MOB_SPAWNER;
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tag = nullptr;
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tag = NULL;
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}
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@@ -50,7 +50,7 @@ void TileEntityDataPacket::write(DataOutputStream *dos)
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dos->writeInt(x);
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dos->writeShort(y);
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dos->writeInt(z);
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dos->writeByte(static_cast<byte>(type));
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dos->writeByte((byte) type);
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writeNbt(tag, dos);
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}
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