Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -21,7 +21,7 @@ bool TickNextTickData::equals(const TickNextTickData *o) const
{
// TODO 4J Is this safe to cast it before we do a dynamic_cast? Will the dynamic_cast still fail?
// We cannot dynamic_cast a void*
if ( o != nullptr)
if ( o != NULL)
{
TickNextTickData *t = (TickNextTickData *) o;
return x == t->x && y == t->y && z == t->z && Tile::isMatching(tileId, t->tileId);