Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -106,10 +106,10 @@ void Throwable::shoot(double xd, double yd, double zd, float pow, float uncertai
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this->yd = yd;
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this->zd = zd;
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float sd = static_cast<float>(sqrt(xd * xd + zd * zd));
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float sd = (float) sqrt(xd * xd + zd * zd);
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yRotO = yRot = static_cast<float>(atan2(xd, zd) * 180 / PI);
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xRotO = xRot = static_cast<float>(atan2(yd, (double)sd) * 180 / PI);
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yRotO = yRot = (float) (atan2(xd, zd) * 180 / PI);
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xRotO = xRot = (float) (atan2(yd, (double)sd) * 180 / PI);
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life = 0;
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}
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@@ -120,9 +120,9 @@ void Throwable::lerpMotion(double xd, double yd, double zd)
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this->zd = zd;
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if (xRotO == 0 && yRotO == 0)
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{
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float sd = static_cast<float>(sqrt(xd * xd + zd * zd));
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yRotO = yRot = static_cast<float>(atan2(xd, zd) * 180 / PI);
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xRotO = xRot = static_cast<float>(atan2(yd, (double)sd) * 180 / PI);
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float sd = (float) sqrt(xd * xd + zd * zd);
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yRotO = yRot = (float) (atan2(xd, zd) * 180 / PI);
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xRotO = xRot = (float) (atan2(yd, (double)sd) * 180 / PI);
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}
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}
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@@ -166,7 +166,7 @@ void Throwable::tick()
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from = Vec3::newTemp(x, y, z);
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to = Vec3::newTemp(x + xd, y + yd, z + zd);
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if (res != nullptr)
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if (res != NULL)
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{
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to = Vec3::newTemp(res->pos->x, res->pos->y, res->pos->z);
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}
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@@ -185,7 +185,7 @@ void Throwable::tick()
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float rr = 0.3f;
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AABB *bb = e->bb->grow(rr, rr, rr);
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HitResult *p = bb->clip(from, to);
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if (p != nullptr)
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if (p != NULL)
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{
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double dd = from->distanceTo(p->pos);
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delete p;
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@@ -197,14 +197,14 @@ void Throwable::tick()
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}
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}
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if (hitEntity != nullptr)
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if (hitEntity != NULL)
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{
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if(res != nullptr) delete res;
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if(res != NULL) delete res;
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res = new HitResult(hitEntity);
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}
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}
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if (res != nullptr)
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if (res != NULL)
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{
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if ( (res->type == HitResult::TILE) && (level->getTile(res->x, res->y, res->z) == Tile::portalTile_Id) )
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{
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@@ -220,9 +220,9 @@ void Throwable::tick()
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y += yd;
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z += zd;
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float sd = static_cast<float>(sqrt(xd * xd + zd * zd));
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yRot = static_cast<float>(atan2(xd, zd) * 180 / PI);
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xRot = static_cast<float>(atan2(yd, (double)sd) * 180 / PI);
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float sd = (float) sqrt(xd * xd + zd * zd);
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yRot = (float) (atan2(xd, zd) * 180 / PI);
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xRot = (float) (atan2(yd, (double)sd) * 180 / PI);
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while (xRot - xRotO < -180)
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xRotO -= 360;
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@@ -267,14 +267,14 @@ float Throwable::getGravity()
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void Throwable::addAdditonalSaveData(CompoundTag *tag)
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{
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tag->putShort(L"xTile", static_cast<short>(xTile));
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tag->putShort(L"yTile", static_cast<short>(yTile));
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tag->putShort(L"zTile", static_cast<short>(zTile));
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tag->putByte(L"inTile", static_cast<byte>(lastTile));
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tag->putByte(L"shake", static_cast<byte>(shakeTime));
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tag->putByte(L"inGround", static_cast<byte>(inGround ? 1 : 0));
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tag->putShort(L"xTile", (short) xTile);
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tag->putShort(L"yTile", (short) yTile);
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tag->putShort(L"zTile", (short) zTile);
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tag->putByte(L"inTile", (byte) lastTile);
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tag->putByte(L"shake", (byte) shakeTime);
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tag->putByte(L"inGround", (byte) (inGround ? 1 : 0));
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if (ownerName.empty() && (owner != nullptr) && owner->instanceof(eTYPE_PLAYER) )
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if (ownerName.empty() && (owner != NULL) && owner->instanceof(eTYPE_PLAYER) )
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{
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ownerName = owner->getAName();
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}
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@@ -301,7 +301,7 @@ float Throwable::getShadowHeightOffs()
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shared_ptr<LivingEntity> Throwable::getOwner()
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{
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if (owner == nullptr && !ownerName.empty() )
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if (owner == NULL && !ownerName.empty() )
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{
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owner = level->getPlayerByName(ownerName);
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}
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