Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -5,7 +5,7 @@
ThinFenceTile::ThinFenceTile(int id, const wstring &tex, const wstring &edgeTex, Material *material, bool dropsResources) : Tile(id, material,isSolidRender())
{
iconSide = nullptr;
iconSide = NULL;
edgeTexture = edgeTex;
this->dropsResources = dropsResources;
this->texture = tex;
@@ -144,7 +144,7 @@ bool ThinFenceTile::isSilkTouchable()
shared_ptr<ItemInstance> ThinFenceTile::getSilkTouchItemInstance(int data)
{
return std::make_shared<ItemInstance>(id, 1, data);
return shared_ptr<ItemInstance>(new ItemInstance(id, 1, data));
}
void ThinFenceTile::registerIcons(IconRegister *iconRegister)