Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -13,7 +13,7 @@ DWORD TheEndPortal::tlsIdx = TlsAlloc();
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// 4J - allowAnywhere is a static in java, implementing as TLS here to make thread safe
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bool TheEndPortal::allowAnywhere()
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{
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return (TlsGetValue(tlsIdx) != nullptr);
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return (TlsGetValue(tlsIdx) != NULL);
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}
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void TheEndPortal::allowAnywhere(bool set)
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@@ -28,7 +28,7 @@ TheEndPortal::TheEndPortal(int id, Material *material) : BaseEntityTile(id, mate
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shared_ptr<TileEntity> TheEndPortal::newTileEntity(Level *level)
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{
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return std::make_shared<TheEndPortalTileEntity>();
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return shared_ptr<TileEntity>(new TheEndPortalTileEntity());
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}
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void TheEndPortal::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
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@@ -66,7 +66,7 @@ void TheEndPortal::entityInside(Level *level, int x, int y, int z, shared_ptr<En
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{
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if (entity->GetType() == eTYPE_EXPERIENCEORB ) return; // 4J added
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if (entity->riding == nullptr && entity->rider.lock() == nullptr)
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if (entity->riding == NULL && entity->rider.lock() == NULL)
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{
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if (!level->isClientSide)
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{
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