Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -24,7 +24,7 @@ TextureChangePacket::TextureChangePacket(shared_ptr<Entity> e, ETextureChangeTyp
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void TextureChangePacket::read(DataInputStream *dis) //throws IOException
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{
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id = dis->readInt();
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action = static_cast<ETextureChangeType>(dis->readByte());
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action = (ETextureChangeType)dis->readByte();
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path = dis->readUTF();
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}
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@@ -42,5 +42,5 @@ void TextureChangePacket::handle(PacketListener *listener)
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int TextureChangePacket::getEstimatedSize()
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{
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return 5 + static_cast<int>(path.size());
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return 5 + (int)path.size();
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}
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