Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -23,8 +23,8 @@ TeleportEntityPacket::TeleportEntityPacket(shared_ptr<Entity> e)
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x = Mth::floor(e->x * 32);
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y = Mth::floor(e->y * 32);
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z = Mth::floor(e->z * 32);
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yRot = static_cast<byte>(e->yRot * 256 / 360);
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xRot = static_cast<byte>(e->xRot * 256 / 360);
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yRot = (byte) (e->yRot * 256 / 360);
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xRot = (byte) (e->xRot * 256 / 360);
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}
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TeleportEntityPacket::TeleportEntityPacket(int id, int x, int y, int z, byte yRot, byte xRot)
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