Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -13,13 +13,13 @@ TamableAnimal::TamableAnimal(Level *level) : Animal(level)
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TamableAnimal::~TamableAnimal()
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{
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if(sitGoal != nullptr) delete sitGoal;
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if(sitGoal != NULL) delete sitGoal;
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}
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void TamableAnimal::defineSynchedData()
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{
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Animal::defineSynchedData();
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entityData->define(DATA_FLAGS_ID, static_cast<byte>(0));
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entityData->define(DATA_FLAGS_ID, (byte) 0);
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entityData->define(DATA_OWNERUUID_ID, L"");
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}
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@@ -113,11 +113,11 @@ void TamableAnimal::setTame(bool value)
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byte current = entityData->getByte(DATA_FLAGS_ID);
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if (value)
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{
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entityData->set(DATA_FLAGS_ID, static_cast<byte>(current | 0x04));
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entityData->set(DATA_FLAGS_ID, (byte) (current | 0x04));
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}
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else
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{
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entityData->set(DATA_FLAGS_ID, static_cast<byte>(current & ~0x04));
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entityData->set(DATA_FLAGS_ID, (byte) (current & ~0x04));
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}
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}
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@@ -131,11 +131,11 @@ void TamableAnimal::setSitting(bool value)
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byte current = entityData->getByte(DATA_FLAGS_ID);
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if (value)
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{
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entityData->set(DATA_FLAGS_ID, static_cast<byte>(current | 0x01));
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entityData->set(DATA_FLAGS_ID, (byte) (current | 0x01));
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}
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else
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{
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entityData->set(DATA_FLAGS_ID, static_cast<byte>(current & ~0x01));
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entityData->set(DATA_FLAGS_ID, (byte) (current & ~0x01));
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}
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}
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@@ -169,7 +169,7 @@ Team *TamableAnimal::getTeam()
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if (isTame())
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{
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shared_ptr<LivingEntity> owner = dynamic_pointer_cast<LivingEntity>(getOwner());
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if (owner != nullptr)
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if (owner != NULL)
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{
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return owner->getTeam();
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}
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@@ -186,7 +186,7 @@ bool TamableAnimal::isAlliedTo(shared_ptr<LivingEntity> other)
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{
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return true;
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}
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if (owner != nullptr)
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if (owner != NULL)
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{
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return owner->isAlliedTo(other);
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}
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