Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -53,12 +53,12 @@ bool TakeFlowerGoal::canUse()
bool TakeFlowerGoal::canContinueToUse()
{
return golem.lock() != nullptr && golem.lock()->getOfferFlowerTick() > 0;
return golem.lock() != NULL && golem.lock()->getOfferFlowerTick() > 0;
}
void TakeFlowerGoal::start()
{
pickupTick = villager->getRandom()->nextInt(static_cast<int>(OfferFlowerGoal::OFFER_TICKS * 0.8));
pickupTick = villager->getRandom()->nextInt((int) (OfferFlowerGoal::OFFER_TICKS * 0.8));
takeFlower = false;
golem.lock()->getNavigation()->stop();
}