Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -17,7 +17,7 @@ StemTile::StemTile(int id, Tile *fruit) : Bush(id)
float ss = 0.125f;
this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, 0.25f, 0.5f + ss);
iconAngled = nullptr;
iconAngled = NULL;
}
bool StemTile::mayPlaceOn(int tile)
@@ -34,7 +34,7 @@ void StemTile::tick(Level *level, int x, int y, int z, Random *random)
float growthSpeed = getGrowthSpeed(level, x, y, z);
// 4J Stu - Brought forward change from 1.2.3 to make fruit more likely to grow
if (random->nextInt(static_cast<int>(25 / growthSpeed) + 1) == 0)
if (random->nextInt((int) (25 / growthSpeed) + 1) == 0)
{
int age = level->getData(x, y, z);
if (age < 7)
@@ -149,10 +149,10 @@ void StemTile::updateDefaultShape()
void StemTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
{
ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(Tile::tlsIdxShape));
ThreadStorage *tls = (ThreadStorage *)TlsGetValue(Tile::tlsIdxShape);
tls->yy1 = (level->getData(x, y, z) * 2 + 2) / 16.0f;
float ss = 0.125f;
setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, static_cast<float>(tls->yy1), 0.5f + ss);
setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, (float) tls->yy1, 0.5f + ss);
}
int StemTile::getRenderShape()
@@ -184,12 +184,12 @@ void StemTile::spawnResources(Level *level, int x, int y, int z, int data, float
return;
}
Item *seed = nullptr;
Item *seed = NULL;
if (fruit == Tile::pumpkin) seed = Item::seeds_pumpkin;
if (fruit == Tile::melon) seed = Item::seeds_melon;
if (seed != nullptr)
if (seed != NULL)
{
popResource(level, x, y, z, std::make_shared<ItemInstance>(seed));
popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(seed)));
}
}