Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -18,6 +18,6 @@ shared_ptr<ItemInstance> SnowballItem::use(shared_ptr<ItemInstance> instance, Le
instance->count--;
}
level->playEntitySound((shared_ptr<Entity> ) player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
if (!level->isClientSide) level->addEntity(std::make_shared<Snowball>(level, player));
if (!level->isClientSide) level->addEntity( shared_ptr<Snowball>( new Snowball(level, player) ) );
return instance;
}