Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -100,7 +100,7 @@ void SnowMan::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
void SnowMan::performRangedAttack(shared_ptr<LivingEntity> target, float power)
{
shared_ptr<Snowball> snowball = std::make_shared<Snowball>(level, dynamic_pointer_cast<LivingEntity>(shared_from_this()));
shared_ptr<Snowball> snowball = shared_ptr<Snowball>(new Snowball(level, dynamic_pointer_cast<LivingEntity>(shared_from_this())));
double xd = target->x - x;
double yd = (target->y + target->getHeadHeight() - 1.1f) - snowball->y;
double zd = target->z - z;