Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -13,8 +13,8 @@ SkullTileEntity::SkullTileEntity()
void SkullTileEntity::save(CompoundTag *tag)
{
TileEntity::save(tag);
tag->putByte(L"SkullType", static_cast<BYTE>(skullType & 0xff));
tag->putByte(L"Rot", static_cast<BYTE>(rotation & 0xff));
tag->putByte(L"SkullType", (BYTE) (skullType & 0xff));
tag->putByte(L"Rot", (BYTE) (rotation & 0xff));
tag->putString(L"ExtraType", extraType);
}
@@ -30,7 +30,7 @@ shared_ptr<Packet> SkullTileEntity::getUpdatePacket()
{
CompoundTag *tag = new CompoundTag();
save(tag);
return std::make_shared<TileEntityDataPacket>(x, y, z, TileEntityDataPacket::TYPE_SKULL, tag);
return shared_ptr<TileEntityDataPacket>(new TileEntityDataPacket(x, y, z, TileEntityDataPacket::TYPE_SKULL, tag));
}
void SkullTileEntity::setSkullType(int skullType, const wstring &extra)
@@ -62,7 +62,7 @@ wstring SkullTileEntity::getExtraType()
// 4J Added
shared_ptr<TileEntity> SkullTileEntity::clone()
{
shared_ptr<SkullTileEntity> result = std::make_shared<SkullTileEntity>();
shared_ptr<SkullTileEntity> result = shared_ptr<SkullTileEntity>( new SkullTileEntity() );
TileEntity::clone(result);
result->skullType = skullType;