Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -72,7 +72,7 @@ int Silverfish::getDeathSound()
bool Silverfish::hurt(DamageSource *source, float dmg)
{
if (isInvulnerable()) return false;
if (lookForFriends <= 0 && (dynamic_cast<EntityDamageSource *>(source) != nullptr || source == DamageSource::magic))
if (lookForFriends <= 0 && (dynamic_cast<EntityDamageSource *>(source) != NULL || source == DamageSource::magic))
{
// look for friends
lookForFriends = 20;
@@ -173,7 +173,7 @@ void Silverfish::serverAiStep()
}
}
if (attackTarget == nullptr && !isPathFinding())
if (attackTarget == NULL && !isPathFinding())
{
// if the silverfish isn't doing anything special, it will merge
// with any rock tile it is nearby
@@ -193,7 +193,7 @@ void Silverfish::serverAiStep()
}
}
else if (attackTarget != nullptr && !isPathFinding())
else if (attackTarget != NULL && !isPathFinding())
{
attackTarget = nullptr;
}
@@ -216,7 +216,7 @@ bool Silverfish::canSpawn()
if (Monster::canSpawn())
{
shared_ptr<Player> nearestPlayer = level->getNearestPlayer(shared_from_this(), 5.0);
return nearestPlayer == nullptr;
return nearestPlayer == NULL;
}
return false;
}