Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -70,7 +70,7 @@ void SharedMonsterAttributes::loadAttributes(BaseAttributeMap *attributes, ListT
CompoundTag *tag = list->get(i);
AttributeInstance *instance = attributes->getInstance(static_cast<eATTRIBUTE_ID>(tag->getInt(L"ID")));
if (instance != nullptr)
if (instance != NULL)
{
loadAttribute(instance, tag);
}
@@ -93,7 +93,7 @@ void SharedMonsterAttributes::loadAttribute(AttributeInstance *instance, Compoun
{
AttributeModifier *modifier = loadAttributeModifier(list->get(i));
AttributeModifier *old = instance->getModifier(modifier->getId());
if (old != nullptr) instance->removeModifier(old);
if (old != NULL) instance->removeModifier(old);
instance->addModifier(modifier);
}
}
@@ -101,6 +101,6 @@ void SharedMonsterAttributes::loadAttribute(AttributeInstance *instance, Compoun
AttributeModifier *SharedMonsterAttributes::loadAttributeModifier(CompoundTag *tag)
{
eMODIFIER_ID id = static_cast<eMODIFIER_ID>(tag->getInt(L"UUID"));
eMODIFIER_ID id = (eMODIFIER_ID)tag->getInt(L"UUID");
return new AttributeModifier(id, tag->getDouble(L"Amount"), tag->getInt(L"Operation"));
}