Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -4,15 +4,15 @@
Objective *Scoreboard::getObjective(const wstring &name)
{
return nullptr;
return NULL;
//return objectivesByName.find(name)->second;
}
Objective *Scoreboard::addObjective(const wstring &name, ObjectiveCriteria *criteria)
{
return nullptr;
return NULL;
// Objective *objective = getObjective(name);
// if (objective != nullptr)
// if (objective != NULL)
// {
//#indef _CONTENT_PACKAGE
// __debugbreak();
@@ -24,7 +24,7 @@ Objective *Scoreboard::addObjective(const wstring &name, ObjectiveCriteria *crit
//
// vector<Objective *> *criteriaList = objectivesByCriteria.find(criteria)->second;
//
// if (criteriaList == nullptr)
// if (criteriaList == NULL)
// {
// criteriaList = new vector<Objective *>();
// objectivesByCriteria[criteria] = criteriaList;
@@ -39,18 +39,18 @@ Objective *Scoreboard::addObjective(const wstring &name, ObjectiveCriteria *crit
vector<Objective *> *Scoreboard::findObjectiveFor(ObjectiveCriteria *criteria)
{
return nullptr;
return NULL;
//vector<Objective *> *objectives = objectivesByCriteria.find(criteria)->second;
//return objectives == nullptr ? new vector<Objective *>() : new vector<Objective *>(objectives);
//return objectives == NULL ? new vector<Objective *>() : new vector<Objective *>(objectives);
}
Score *Scoreboard::getPlayerScore(const wstring &name, Objective *objective)
{
return nullptr;
return NULL;
//unordered_map<Objective *, Score *> *scores = playerScores.find(name)->it;
//if (scores == nullptr)
//if (scores == NULL)
//{
// scores = new unordered_map<Objective *, Score *>();
// playerScores.put(name, scores);
@@ -58,7 +58,7 @@ Score *Scoreboard::getPlayerScore(const wstring &name, Objective *objective)
//Score *score = scores->get(objective);
//if (score == nullptr)
//if (score == NULL)
//{
// score = new Score(this, objective, name);
// scores->put(objective, score);
@@ -69,7 +69,7 @@ Score *Scoreboard::getPlayerScore(const wstring &name, Objective *objective)
vector<Score *> *Scoreboard::getPlayerScores(Objective *objective)
{
return nullptr;
return NULL;
//vector<Score *> *result = new vector<Score *>();
//for (Map<Objective, Score> scores : playerScores.values())
@@ -85,13 +85,13 @@ vector<Score *> *Scoreboard::getPlayerScores(Objective *objective)
vector<Objective *> *Scoreboard::getObjectives()
{
return nullptr;
return NULL;
//return objectivesByName.values();
}
vector<wstring> *Scoreboard::getTrackedPlayers()
{
return nullptr;
return NULL;
//return playerScores.keySet();
}
@@ -99,7 +99,7 @@ void Scoreboard::resetPlayerScore(const wstring &player)
{
//unordered_map<Objective *, Score *> *removed = playerScores.remove(player);
//if (removed != nullptr)
//if (removed != NULL)
//{
// onPlayerRemoved(player);
//}
@@ -107,7 +107,7 @@ void Scoreboard::resetPlayerScore(const wstring &player)
vector<Score *> *Scoreboard::getScores()
{
return nullptr;
return NULL;
//Collection<Map<Objective, Score>> values = playerScores.values();
//List<Score> result = new ArrayList<Score>();
@@ -121,7 +121,7 @@ vector<Score *> *Scoreboard::getScores()
vector<Score *> *Scoreboard::getScores(Objective *objective)
{
return nullptr;
return NULL;
//Collection<Map<Objective, Score>> values = playerScores.values();
//List<Score> result = new ArrayList<Score>();
@@ -135,7 +135,7 @@ vector<Score *> *Scoreboard::getScores(Objective *objective)
unordered_map<Objective *, Score *> *Scoreboard::getPlayerScores(const wstring &player)
{
return nullptr;
return NULL;
//Map<Objective, Score> result = playerScores.get(player);
//if (result == null) result = new HashMap<Objective, Score>();
//return result;
@@ -166,19 +166,19 @@ void Scoreboard::setDisplayObjective(int slot, Objective *objective)
Objective *Scoreboard::getDisplayObjective(int slot)
{
return nullptr;
return NULL;
//return displayObjectives[slot];
}
PlayerTeam *Scoreboard::getPlayerTeam(const wstring &name)
{
return nullptr;
return NULL;
//return teamsByName.get(name);
}
PlayerTeam *Scoreboard::addPlayerTeam(const wstring &name)
{
return nullptr;
return NULL;
//PlayerTeam team = getPlayerTeam(name);
//if (team != null) throw new IllegalArgumentException("An objective with the name '" + name + "' already exists!");
@@ -237,13 +237,13 @@ void Scoreboard::removePlayerFromTeam(const wstring &player, PlayerTeam *team)
vector<wstring> *Scoreboard::getTeamNames()
{
return nullptr;
return NULL;
//return teamsByName.keySet();
}
vector<PlayerTeam *> *Scoreboard::getPlayerTeams()
{
return nullptr;
return NULL;
//return teamsByName.values();
}
@@ -255,7 +255,7 @@ shared_ptr<Player> Scoreboard::getPlayer(const wstring &name)
PlayerTeam *Scoreboard::getPlayersTeam(const wstring &name)
{
return nullptr;
return NULL;
//return teamsByPlayer.get(name);
}