Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -26,7 +26,7 @@ shared_ptr<SavedData> SavedDataStorage::get(const type_info& clazz, const wstrin
if (it != cache.end()) return (*it).second;
shared_ptr<SavedData> data = nullptr;
if (levelStorage != nullptr)
if (levelStorage != NULL)
{
//File file = levelStorage->getDataFile(id);
ConsoleSavePath file = levelStorage->getDataFile(id);
@@ -37,15 +37,15 @@ shared_ptr<SavedData> SavedDataStorage::get(const type_info& clazz, const wstrin
if( clazz == typeid(MapItemSavedData) )
{
data = dynamic_pointer_cast<SavedData>(std::make_shared<MapItemSavedData>(id));
data = dynamic_pointer_cast<SavedData>( shared_ptr<MapItemSavedData>(new MapItemSavedData(id)) );
}
else if( clazz == typeid(Villages) )
{
data = dynamic_pointer_cast<SavedData>(std::make_shared<Villages>(id));
data = dynamic_pointer_cast<SavedData>( shared_ptr<Villages>(new Villages(id) ) );
}
else if( clazz == typeid(StructureFeatureSavedData) )
{
data = dynamic_pointer_cast<SavedData>(std::make_shared<StructureFeatureSavedData>(id));
data = dynamic_pointer_cast<SavedData>( shared_ptr<StructureFeatureSavedData>( new StructureFeatureSavedData(id) ) );
}
else
{
@@ -61,7 +61,7 @@ shared_ptr<SavedData> SavedDataStorage::get(const type_info& clazz, const wstrin
}
}
if (data != nullptr)
if (data != NULL)
{
cache.insert( unordered_map<wstring, shared_ptr<SavedData> >::value_type( id , data ) );
savedDatas.push_back(data);
@@ -71,7 +71,7 @@ shared_ptr<SavedData> SavedDataStorage::get(const type_info& clazz, const wstrin
void SavedDataStorage::set(const wstring& id, shared_ptr<SavedData> data)
{
if (data == nullptr)
if (data == NULL)
{
// TODO 4J Stu - throw new RuntimeException("Can't set null data");
assert( false );
@@ -104,7 +104,7 @@ void SavedDataStorage::save()
void SavedDataStorage::save(shared_ptr<SavedData> data)
{
if (levelStorage == nullptr) return;
if (levelStorage == NULL) return;
//File file = levelStorage->getDataFile(data->id);
ConsoleSavePath file = levelStorage->getDataFile(data->id);
if (!file.getName().empty())
@@ -127,7 +127,7 @@ void SavedDataStorage::loadAuxValues()
{
usedAuxIds.clear();
if (levelStorage == nullptr) return;
if (levelStorage == NULL) return;
//File file = levelStorage->getDataFile(L"idcounts");
ConsoleSavePath file = levelStorage->getDataFile(L"idcounts");
if (!file.getName().empty() && levelStorage->getSaveFile()->doesFileExist( file ) )
@@ -163,7 +163,7 @@ int SavedDataStorage::getFreeAuxValueFor(const wstring& id)
}
usedAuxIds[id] = val;
if (levelStorage == nullptr) return val;
if (levelStorage == NULL) return val;
//File file = levelStorage->getDataFile(L"idcounts");
ConsoleSavePath file = levelStorage->getDataFile(L"idcounts");
if (!file.getName().empty())
@@ -188,7 +188,7 @@ int SavedDataStorage::getFreeAuxValueFor(const wstring& id)
// 4J Added
int SavedDataStorage::getAuxValueForMap(PlayerUID xuid, int dimension, int centreXC, int centreZC, int scale)
{
if( levelStorage == nullptr )
if( levelStorage == NULL )
{
switch(dimension)
{