Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -11,9 +11,9 @@ RespawnPacket::RespawnPacket()
this->difficulty = 1;
this->mapSeed = 0;
this->mapHeight = 0;
this->playerGameType = nullptr;
this->playerGameType = NULL;
this->m_newSeaLevel = false;
m_pLevelType = nullptr;
m_pLevelType = NULL;
m_newEntityId = 0;
m_xzSize = LEVEL_MAX_WIDTH;
m_hellScale = HELL_LEVEL_MAX_SCALE;
@@ -47,7 +47,7 @@ void RespawnPacket::read(DataInputStream *dis) //throws IOException
mapHeight = dis->readShort();
wstring typeName = readUtf(dis, 16);
m_pLevelType = LevelType::getLevelType(typeName);
if (m_pLevelType == nullptr)
if (m_pLevelType == NULL)
{
m_pLevelType = LevelType::lvl_normal;
}
@@ -68,7 +68,7 @@ void RespawnPacket::write(DataOutputStream *dos) //throws IOException
dos->writeByte(dimension);
dos->writeByte(playerGameType->getId());
dos->writeShort(mapHeight);
if (m_pLevelType == nullptr)
if (m_pLevelType == NULL)
{
writeUtf(L"", dos);
}
@@ -89,9 +89,9 @@ void RespawnPacket::write(DataOutputStream *dos) //throws IOException
int RespawnPacket::getEstimatedSize()
{
int length=0;
if (m_pLevelType != nullptr)
if (m_pLevelType != NULL)
{
length = static_cast<int>(m_pLevelType->getGeneratorName().length());
length = (int)m_pLevelType->getGeneratorName().length();
}
return 13+length;
}