Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -30,7 +30,7 @@ void RepairResultSlot::onTake(shared_ptr<Player> player, shared_ptr<ItemInstance
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if (m_menu->repairItemCountCost > 0)
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{
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shared_ptr<ItemInstance> addition = m_menu->repairSlots->getItem(AnvilMenu::ADDITIONAL_SLOT);
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if (addition != nullptr && addition->count > m_menu->repairItemCountCost)
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if (addition != NULL && addition->count > m_menu->repairItemCountCost)
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{
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addition->count -= m_menu->repairItemCountCost;
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m_menu->repairSlots->setItem(AnvilMenu::ADDITIONAL_SLOT, addition);
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