Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -33,7 +33,7 @@ PrimedTnt::PrimedTnt(Level *level, double x, double y, double z, shared_ptr<Livi
setPos(x, y, z);
float rot = static_cast<float>(Math::random() * PI * 2);
float rot = (float) (Math::random() * PI * 2);
xd = -sin(rot) * 0.02f;
yd = +0.2f;
zd = -cos(rot) * 0.02f;
@@ -105,7 +105,7 @@ void PrimedTnt::explode()
void PrimedTnt::addAdditonalSaveData(CompoundTag *entityTag)
{
entityTag->putByte(L"Fuse", static_cast<byte>(life));
entityTag->putByte(L"Fuse", (byte) life);
}
void PrimedTnt::readAdditionalSaveData(CompoundTag *tag)