Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -28,7 +28,7 @@ PlayerInfoPacket::PlayerInfoPacket(BYTE networkSmallId, short playerColourIndex,
PlayerInfoPacket::PlayerInfoPacket(shared_ptr<ServerPlayer> player)
{
m_networkSmallId = 0;
if(player->connection != nullptr && player->connection->getNetworkPlayer() != nullptr) m_networkSmallId = player->connection->getNetworkPlayer()->GetSmallId();
if(player->connection != NULL && player->connection->getNetworkPlayer() != NULL) m_networkSmallId = player->connection->getNetworkPlayer()->GetSmallId();
m_playerColourIndex = player->getPlayerIndex();
m_playerPrivileges = player->getAllPlayerGamePrivileges();
m_entityId = player->entityId;