Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -28,7 +28,7 @@ PlayerInfoPacket::PlayerInfoPacket(BYTE networkSmallId, short playerColourIndex,
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PlayerInfoPacket::PlayerInfoPacket(shared_ptr<ServerPlayer> player)
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{
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m_networkSmallId = 0;
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if(player->connection != nullptr && player->connection->getNetworkPlayer() != nullptr) m_networkSmallId = player->connection->getNetworkPlayer()->GetSmallId();
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if(player->connection != NULL && player->connection->getNetworkPlayer() != NULL) m_networkSmallId = player->connection->getNetworkPlayer()->GetSmallId();
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m_playerColourIndex = player->getPlayerIndex();
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m_playerPrivileges = player->getAllPlayerGamePrivileges();
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m_entityId = player->entityId;
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