Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -38,10 +38,10 @@ ListTag<CompoundTag> *PlayerEnderChestContainer::createTag()
|
||||
for (int i = 0; i < getContainerSize(); i++)
|
||||
{
|
||||
shared_ptr<ItemInstance> item = getItem(i);
|
||||
if (item != nullptr)
|
||||
if (item != NULL)
|
||||
{
|
||||
CompoundTag *tag = new CompoundTag();
|
||||
tag->putByte(L"Slot", static_cast<byte>(i));
|
||||
tag->putByte(L"Slot", (byte) i);
|
||||
item->save(tag);
|
||||
items->add(tag);
|
||||
}
|
||||
@@ -51,7 +51,7 @@ ListTag<CompoundTag> *PlayerEnderChestContainer::createTag()
|
||||
|
||||
bool PlayerEnderChestContainer::stillValid(shared_ptr<Player> player)
|
||||
{
|
||||
if (activeChest != nullptr && !activeChest->stillValid(player))
|
||||
if (activeChest != NULL && !activeChest->stillValid(player))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -60,7 +60,7 @@ bool PlayerEnderChestContainer::stillValid(shared_ptr<Player> player)
|
||||
|
||||
void PlayerEnderChestContainer::startOpen()
|
||||
{
|
||||
if (activeChest != nullptr)
|
||||
if (activeChest != NULL)
|
||||
{
|
||||
activeChest->startOpen();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user