Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -40,22 +40,22 @@ bool PlayGoal::canUse()
}
delete children;
if (followFriend.lock() == nullptr)
if (followFriend.lock() == NULL)
{
Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 3);
if (pos == nullptr) return false;
if (pos == NULL) return false;
}
return true;
}
bool PlayGoal::canContinueToUse()
{
return playTime > 0 && followFriend.lock() != nullptr;
return playTime > 0 && followFriend.lock() != NULL;
}
void PlayGoal::start()
{
if (followFriend.lock() != nullptr) mob->setChasing(true);
if (followFriend.lock() != NULL) mob->setChasing(true);
playTime = 1000;
}
@@ -68,7 +68,7 @@ void PlayGoal::stop()
void PlayGoal::tick()
{
--playTime;
if (followFriend.lock() != nullptr)
if (followFriend.lock() != NULL)
{
if (mob->distanceToSqr(followFriend.lock()) > 2 * 2) mob->getNavigation()->moveTo(followFriend.lock(), speedModifier);
}
@@ -77,7 +77,7 @@ void PlayGoal::tick()
if (mob->getNavigation()->isDone())
{
Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 3);
if (pos == nullptr) return;
if (pos == NULL) return;
mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, speedModifier);
}
}