Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -23,7 +23,7 @@ void PistonMovingPiece::onPlace(Level *level, int x, int y, int z)
void PistonMovingPiece::onRemove(Level *level, int x, int y, int z, int id, int data)
{
shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z);
if (tileEntity != nullptr && dynamic_pointer_cast<PistonPieceEntity>(tileEntity) != nullptr)
if (tileEntity != NULL && dynamic_pointer_cast<PistonPieceEntity>(tileEntity) != NULL)
{
dynamic_pointer_cast<PistonPieceEntity>(tileEntity)->finalTick();
}
@@ -62,7 +62,7 @@ bool PistonMovingPiece::use(Level *level, int x, int y, int z, shared_ptr<Player
{
if( soundOnly) return false;
// this is a special case in order to help removing invisible, unbreakable, blocks in the world
if (!level->isClientSide && level->getTileEntity(x, y, z) == nullptr)
if (!level->isClientSide && level->getTileEntity(x, y, z) == NULL)
{
// this block is no longer valid
level->removeTile(x, y, z);
@@ -81,7 +81,7 @@ void PistonMovingPiece::spawnResources(Level *level, int x, int y, int z, int da
if (level->isClientSide) return;
shared_ptr<PistonPieceEntity> entity = getEntity(level, x, y, z);
if (entity == nullptr)
if (entity == NULL)
{
return;
}
@@ -93,21 +93,21 @@ void PistonMovingPiece::neighborChanged(Level *level, int x, int y, int z, int t
{
if (!level->isClientSide)
{
level->getTileEntity(x, y, z) == nullptr;
level->getTileEntity(x, y, z) == NULL;
}
}
shared_ptr<TileEntity> PistonMovingPiece::newMovingPieceEntity(int block, int data, int facing, bool extending, bool isSourcePiston)
{
return std::make_shared<PistonPieceEntity>(block, data, facing, extending, isSourcePiston);
return shared_ptr<TileEntity>(new PistonPieceEntity(block, data, facing, extending, isSourcePiston));
}
AABB *PistonMovingPiece::getAABB(Level *level, int x, int y, int z)
{
shared_ptr<PistonPieceEntity> entity = getEntity(level, x, y, z);
if (entity == nullptr)
if (entity == NULL)
{
return nullptr;
return NULL;
}
// move the aabb depending on the animation
@@ -122,11 +122,11 @@ AABB *PistonMovingPiece::getAABB(Level *level, int x, int y, int z)
void PistonMovingPiece::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
{
shared_ptr<PistonPieceEntity> entity = dynamic_pointer_cast<PistonPieceEntity>(forceEntity);
if( entity == nullptr ) entity = getEntity(level, x, y, z);
if (entity != nullptr)
if( entity == NULL ) entity = getEntity(level, x, y, z);
if (entity != NULL)
{
Tile *tile = Tile::tiles[entity->getId()];
if (tile == nullptr || tile == this)
if (tile == NULL || tile == this)
{
return;
}
@@ -138,7 +138,7 @@ void PistonMovingPiece::updateShape(LevelSource *level, int x, int y, int z, int
progress = 1.0f - progress;
}
int facing = entity->getFacing();
ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(Tile::tlsIdxShape));
ThreadStorage *tls = (ThreadStorage *)TlsGetValue(Tile::tlsIdxShape);
tls->xx0 = tile->getShapeX0() - Facing::STEP_X[facing] * progress;
tls->yy0 = tile->getShapeY0() - Facing::STEP_Y[facing] * progress;
tls->zz0 = tile->getShapeZ0() - Facing::STEP_Z[facing] * progress;
@@ -152,13 +152,13 @@ AABB *PistonMovingPiece::getAABB(Level *level, int x, int y, int z, int tile, fl
{
if (tile == 0 || tile == id)
{
return nullptr;
return NULL;
}
AABB *aabb = Tile::tiles[tile]->getAABB(level, x, y, z);
if (aabb == nullptr)
if (aabb == NULL)
{
return nullptr;
return NULL;
}
// move the aabb depending on the animation
@@ -192,7 +192,7 @@ AABB *PistonMovingPiece::getAABB(Level *level, int x, int y, int z, int tile, fl
shared_ptr<PistonPieceEntity> PistonMovingPiece::getEntity(LevelSource *level, int x, int y, int z)
{
shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z);
if (tileEntity != nullptr && dynamic_pointer_cast<PistonPieceEntity>(tileEntity) != nullptr)
if (tileEntity != NULL && dynamic_pointer_cast<PistonPieceEntity>(tileEntity) != NULL)
{
return dynamic_pointer_cast<PistonPieceEntity>(tileEntity);
}