Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -7,7 +7,7 @@
PistonExtensionTile::PistonExtensionTile(int id) : Tile(id, Material::piston,isSolidRender() )
{
// 4J added initialiser
overrideTopTexture = nullptr;
overrideTopTexture = NULL;
setSoundType(SOUND_STONE);
setDestroyTime(0.5f);
@@ -20,7 +20,7 @@ void PistonExtensionTile::setOverrideTopTexture(Icon *overrideTopTexture)
void PistonExtensionTile::clearOverrideTopTexture()
{
this->overrideTopTexture = nullptr;
this->overrideTopTexture = NULL;
}
void PistonExtensionTile::playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr<Player> player)
@@ -65,7 +65,7 @@ Icon *PistonExtensionTile::getTexture(int face, int data)
if (face == facing)
{
if (overrideTopTexture != nullptr)
if (overrideTopTexture != NULL)
{
return overrideTopTexture;
}