Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -64,13 +64,13 @@ bool Pig::canBeControlledByRider()
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{
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shared_ptr<ItemInstance> item = dynamic_pointer_cast<Player>(rider.lock())->getCarriedItem();
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return item != nullptr && item->id == Item::carrotOnAStick_Id;
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return item != NULL && item->id == Item::carrotOnAStick_Id;
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}
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void Pig::defineSynchedData()
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{
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Animal::defineSynchedData();
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entityData->define(DATA_SADDLE_ID, static_cast<byte>(0));
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entityData->define(DATA_SADDLE_ID, (byte) 0);
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}
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void Pig::addAdditonalSaveData(CompoundTag *tag)
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@@ -109,7 +109,7 @@ bool Pig::mobInteract(shared_ptr<Player> player)
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{
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if(!Animal::mobInteract(player))
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{
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if (hasSaddle() && !level->isClientSide && (rider.lock() == nullptr || rider.lock() == player))
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if (hasSaddle() && !level->isClientSide && (rider.lock() == NULL || rider.lock() == player))
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{
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// 4J HEG - Fixed issue with player not being able to dismount pig (issue #4479)
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player->ride( rider.lock() == player ? nullptr : shared_from_this() );
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@@ -153,18 +153,18 @@ void Pig::setSaddle(bool value)
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{
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if (value)
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{
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entityData->set(DATA_SADDLE_ID, static_cast<byte>(1));
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entityData->set(DATA_SADDLE_ID, (byte) 1);
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}
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else
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{
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entityData->set(DATA_SADDLE_ID, static_cast<byte>(0));
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entityData->set(DATA_SADDLE_ID, (byte) 0);
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}
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}
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void Pig::thunderHit(const LightningBolt *lightningBolt)
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{
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if (level->isClientSide) return;
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shared_ptr<PigZombie> pz = std::make_shared<PigZombie>(level);
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shared_ptr<PigZombie> pz = shared_ptr<PigZombie>( new PigZombie(level) );
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pz->moveTo(x, y, z, yRot, xRot);
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level->addEntity(pz);
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remove();
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@@ -173,7 +173,7 @@ void Pig::thunderHit(const LightningBolt *lightningBolt)
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void Pig::causeFallDamage(float distance)
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{
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Animal::causeFallDamage(distance);
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if ( (distance > 5) && rider.lock() != nullptr && rider.lock()->instanceof(eTYPE_PLAYER) )
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if ( (distance > 5) && rider.lock() != NULL && rider.lock()->instanceof(eTYPE_PLAYER) )
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{
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(dynamic_pointer_cast<Player>(rider.lock()))->awardStat(GenericStats::flyPig(),GenericStats::param_flyPig());
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}
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@@ -184,7 +184,7 @@ shared_ptr<AgableMob> Pig::getBreedOffspring(shared_ptr<AgableMob> target)
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// 4J - added limit to number of animals that can be bred
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if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) )
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{
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return std::make_shared<Pig>(level);
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return shared_ptr<Pig>( new Pig(level) );
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}
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else
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{
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@@ -194,7 +194,7 @@ shared_ptr<AgableMob> Pig::getBreedOffspring(shared_ptr<AgableMob> target)
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bool Pig::isFood(shared_ptr<ItemInstance> itemInstance)
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{
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return itemInstance != nullptr && itemInstance->id == Item::carrots_Id;
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return itemInstance != NULL && itemInstance->id == Item::carrots_Id;
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}
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ControlledByPlayerGoal *Pig::getControlGoal()
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