Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -72,7 +72,7 @@ doubleArray PerlinSimplexNoise::getRegion(doubleArray buffer, double x, double y
xScale/=1.5;
yScale/=1.5;
if (buffer.data == nullptr || static_cast<int>(buffer.length) < xSize * ySize)
if (buffer.data == NULL || (int) buffer.length < xSize * ySize)
{
if( buffer.data ) delete [] buffer.data;
buffer = doubleArray(xSize * ySize);
@@ -98,7 +98,7 @@ doubleArray PerlinSimplexNoise::getRegion(doubleArray buffer, double x, double y
xScale/=1.5;
yScale/=1.5;
if (buffer.data == nullptr) buffer = doubleArray(xSize * ySize * zSize);
if (buffer.data == NULL) buffer = doubleArray(xSize * ySize * zSize);
else for (unsigned int i = 0; i < buffer.length; i++)
buffer[i] = 0;