Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -14,7 +14,7 @@ bool OwnerHurtTargetGoal::canUse()
{
if (!tameAnimal->isTame()) return false;
shared_ptr<LivingEntity> owner = dynamic_pointer_cast<LivingEntity>( tameAnimal->getOwner() );
if (owner == nullptr) return false;
if (owner == NULL) return false;
ownerLastHurt = weak_ptr<LivingEntity>(owner->getLastHurtMob());
int ts = owner->getLastHurtMobTimestamp();
shared_ptr<LivingEntity> locked = ownerLastHurt.lock();
@@ -26,7 +26,7 @@ void OwnerHurtTargetGoal::start()
mob->setTarget(ownerLastHurt.lock());
shared_ptr<LivingEntity> owner = dynamic_pointer_cast<LivingEntity>( tameAnimal->getOwner() );
if (owner != nullptr)
if (owner != NULL)
{
timestamp = owner->getLastHurtMobTimestamp();