Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -21,14 +21,14 @@ OcelotAttackGoal::OcelotAttackGoal(Mob *mob)
bool OcelotAttackGoal::canUse()
{
shared_ptr<LivingEntity> bestTarget = mob->getTarget();
if (bestTarget == nullptr) return false;
if (bestTarget == NULL) return false;
target = weak_ptr<LivingEntity>(bestTarget);
return true;
}
bool OcelotAttackGoal::canContinueToUse()
{
if (target.lock() == nullptr || !target.lock()->isAlive()) return false;
if (target.lock() == NULL || !target.lock()->isAlive()) return false;
if (mob->distanceToSqr(target.lock()) > 15 * 15) return false;
return !mob->getNavigation()->isDone() || canUse();
}