Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -14,7 +14,7 @@ void NoteBlockTile::neighborChanged(Level *level, int x, int y, int z, int type)
bool signal = level->hasNeighborSignal(x, y, z);
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
app.DebugPrintf("-------- Signal is %s, tile is currently %s\n",signal?"TRUE":"FALSE", mte->on?"ON":"OFF");
if (mte != nullptr && mte->on != signal)
if (mte != NULL && mte->on != signal)
{
if (signal)
{
@@ -35,7 +35,7 @@ bool NoteBlockTile::use(Level *level, int x, int y, int z, shared_ptr<Player> pl
if (soundOnly) return false;
if (level->isClientSide) return true;
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
if (mte != nullptr )
if (mte != NULL )
{
mte->tune();
mte->playNote(level, x, y, z);
@@ -47,17 +47,17 @@ void NoteBlockTile::attack(Level *level, int x, int y, int z, shared_ptr<Player>
{
if (level->isClientSide) return;
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
if( mte != nullptr ) mte->playNote(level, x, y, z);
if( mte != NULL ) mte->playNote(level, x, y, z);
}
shared_ptr<TileEntity> NoteBlockTile::newTileEntity(Level *level)
{
return std::make_shared<MusicTileEntity>();
return shared_ptr<MusicTileEntity>( new MusicTileEntity() );
}
bool NoteBlockTile::triggerEvent(Level *level, int x, int y, int z, int i, int note)
{
float pitch = static_cast<float>(pow(2, (note - 12) / 12.0));
float pitch = (float) pow(2, (note - 12) / 12.0);
int iSound;
switch(i)