Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -14,7 +14,7 @@ void NoteBlockTile::neighborChanged(Level *level, int x, int y, int z, int type)
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bool signal = level->hasNeighborSignal(x, y, z);
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shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
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app.DebugPrintf("-------- Signal is %s, tile is currently %s\n",signal?"TRUE":"FALSE", mte->on?"ON":"OFF");
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if (mte != nullptr && mte->on != signal)
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if (mte != NULL && mte->on != signal)
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{
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if (signal)
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{
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@@ -35,7 +35,7 @@ bool NoteBlockTile::use(Level *level, int x, int y, int z, shared_ptr<Player> pl
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if (soundOnly) return false;
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if (level->isClientSide) return true;
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shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
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if (mte != nullptr )
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if (mte != NULL )
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{
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mte->tune();
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mte->playNote(level, x, y, z);
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@@ -47,17 +47,17 @@ void NoteBlockTile::attack(Level *level, int x, int y, int z, shared_ptr<Player>
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{
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if (level->isClientSide) return;
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shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
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if( mte != nullptr ) mte->playNote(level, x, y, z);
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if( mte != NULL ) mte->playNote(level, x, y, z);
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}
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shared_ptr<TileEntity> NoteBlockTile::newTileEntity(Level *level)
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{
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return std::make_shared<MusicTileEntity>();
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return shared_ptr<MusicTileEntity>( new MusicTileEntity() );
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}
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bool NoteBlockTile::triggerEvent(Level *level, int x, int y, int z, int i, int note)
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{
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float pitch = static_cast<float>(pow(2, (note - 12) / 12.0));
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float pitch = (float) pow(2, (note - 12) / 12.0);
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int iSound;
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switch(i)
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