Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -18,7 +18,7 @@ SubselectEntitySelector::~SubselectEntitySelector()
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bool SubselectEntitySelector::matches(shared_ptr<Entity> entity) const
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{
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if (!entity->instanceof(eTYPE_LIVINGENTITY)) return false;
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if (m_subselector != nullptr && !m_subselector->matches(entity)) return false;
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if (m_subselector != NULL && !m_subselector->matches(entity)) return false;
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return m_parent->canAttack(dynamic_pointer_cast<LivingEntity>(entity), false);
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}
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@@ -37,7 +37,7 @@ bool NearestAttackableTargetGoal::DistComp::operator() (shared_ptr<Entity> e1, s
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return false;
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}
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NearestAttackableTargetGoal::NearestAttackableTargetGoal(PathfinderMob *mob, const type_info& targetType, int randomInterval, bool mustSee, bool mustReach /*= false*/, EntitySelector *entitySelector /* =nullptr */)
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NearestAttackableTargetGoal::NearestAttackableTargetGoal(PathfinderMob *mob, const type_info& targetType, int randomInterval, bool mustSee, bool mustReach /*= false*/, EntitySelector *entitySelector /* =NULL */)
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: TargetGoal(mob, mustSee, mustReach), targetType(targetType)
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{
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this->randomInterval = randomInterval;
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@@ -61,7 +61,7 @@ bool NearestAttackableTargetGoal::canUse()
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vector<shared_ptr<Entity> > *entities = mob->level->getEntitiesOfClass(targetType, mob->bb->grow(within, 4, within), selector);
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bool result = false;
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if(entities != nullptr && !entities->empty() )
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if(entities != NULL && !entities->empty() )
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{
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std::sort(entities->begin(), entities->end(), *distComp);
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target = weak_ptr<LivingEntity>(dynamic_pointer_cast<LivingEntity>(entities->at(0)));
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