Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -10,7 +10,7 @@ bool NameTagItem::interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_pt
|
||||
{
|
||||
if (!itemInstance->hasCustomHoverName()) return false;
|
||||
|
||||
if ( (target != nullptr) && target->instanceof(eTYPE_MOB) )
|
||||
if ( (target != NULL) && target->instanceof(eTYPE_MOB) )
|
||||
{
|
||||
shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(target);
|
||||
mob->setCustomName(itemInstance->getHoverName());
|
||||
|
||||
Reference in New Issue
Block a user