Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -10,7 +10,7 @@ bool NameTagItem::interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_pt
{
if (!itemInstance->hasCustomHoverName()) return false;
if ( (target != nullptr) && target->instanceof(eTYPE_MOB) )
if ( (target != NULL) && target->instanceof(eTYPE_MOB) )
{
shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(target);
mob->setCustomName(itemInstance->getHoverName());