Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -33,7 +33,7 @@ void MusicTileEntity::load(CompoundTag *tag)
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void MusicTileEntity::tune()
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{
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note = static_cast<byte>((note + 1) % 25);
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note = (byte) ((note + 1) % 25);
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setChanged();
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}
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@@ -55,7 +55,7 @@ void MusicTileEntity::playNote(Level *level, int x, int y, int z)
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// 4J Added
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shared_ptr<TileEntity> MusicTileEntity::clone()
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{
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shared_ptr<MusicTileEntity> result = std::make_shared<MusicTileEntity>();
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shared_ptr<MusicTileEntity> result = shared_ptr<MusicTileEntity>( new MusicTileEntity() );
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TileEntity::clone(result);
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result->note = note;
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