Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -33,7 +33,7 @@ void MusicTileEntity::load(CompoundTag *tag)
void MusicTileEntity::tune()
{
note = static_cast<byte>((note + 1) % 25);
note = (byte) ((note + 1) % 25);
setChanged();
}
@@ -55,7 +55,7 @@ void MusicTileEntity::playNote(Level *level, int x, int y, int z)
// 4J Added
shared_ptr<TileEntity> MusicTileEntity::clone()
{
shared_ptr<MusicTileEntity> result = std::make_shared<MusicTileEntity>();
shared_ptr<MusicTileEntity> result = shared_ptr<MusicTileEntity>( new MusicTileEntity() );
TileEntity::clone(result);
result->note = note;