Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -77,7 +77,7 @@ bool Mushroom::growTree(Level *level, int x, int y, int z, Random *random)
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int data = level->getData(x, y, z);
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level->removeTile(x, y, z);
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Feature *f = nullptr;
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Feature *f = NULL;
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if (id == Tile::mushroom_brown_Id)
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{
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@@ -88,14 +88,14 @@ bool Mushroom::growTree(Level *level, int x, int y, int z, Random *random)
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f = new HugeMushroomFeature(1);
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}
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if (f == nullptr || !f->place(level, random, x, y, z))
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if (f == NULL || !f->place(level, random, x, y, z))
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{
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level->setTileAndData(x, y, z, id, data, Tile::UPDATE_ALL);
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if( f != nullptr )
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if( f != NULL )
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delete f;
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return false;
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}
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if( f != nullptr )
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if( f != NULL )
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delete f;
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return true;
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}
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