Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -9,7 +9,7 @@ const float Mth::DEGRAD = PI / 180.0f;
const float Mth::RADDEG = 180.0f / PI;
const float Mth::RAD_TO_GRAD = PI / 180.0f;
float *Mth::_sin = nullptr;
float *Mth::_sin = NULL;
const float Mth::sinScale = 65536.0f / (float) (PI * 2);
@@ -25,14 +25,14 @@ void Mth::init()
float Mth::sin(float i)
{
if(_sin == nullptr) init(); // 4J - added
return _sin[static_cast<int>(i * sinScale) & 65535];
if(_sin == NULL) init(); // 4J - added
return _sin[(int) (i * sinScale) & 65535];
}
float Mth::cos(float i)
{
if(_sin == nullptr) init(); // 4J - added
return _sin[static_cast<int>(i * sinScale + 65536 / 4) & 65535];
if(_sin == NULL) init(); // 4J - added
return _sin[(int) (i * sinScale + 65536 / 4) & 65535];
}
float Mth::sqrt(float x)
@@ -42,35 +42,35 @@ float Mth::sqrt(float x)
float Mth::sqrt(double x)
{
return static_cast<float>(::sqrt(x));
return (float) ::sqrt(x);
}
int Mth::floor(float v)
{
int i = static_cast<int>(v);
int i = (int) v;
return v < i ? i - 1 : i;
}
int64_t Mth::lfloor(double v)
{
int64_t i = static_cast<int64_t>(v);
int64_t i = (int64_t) v;
return v < i ? i - 1 : i;
}
int Mth::fastFloor(double x)
{
return static_cast<int>(x + BIG_ENOUGH_FLOAT) - BIG_ENOUGH_INT;
return (int) (x + BIG_ENOUGH_FLOAT) - BIG_ENOUGH_INT;
}
int Mth::floor(double v)
{
int i = static_cast<int>(v);
int i = (int) v;
return v < i ? i - 1 : i;
}
int Mth::absFloor(double v)
{
return static_cast<int>(v >= 0 ? v : -v + 1);
return (int) (v >= 0 ? v : -v + 1);
}
float Mth::abs(float v)
@@ -85,7 +85,7 @@ int Mth::abs(int v)
int Mth::ceil(float v)
{
int i = static_cast<int>(v);
int i = (int) v;
return v > i ? i + 1 : i;
}