Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -17,10 +17,10 @@ MoveTowardsTargetGoal::MoveTowardsTargetGoal(PathfinderMob *mob, double speedMod
bool MoveTowardsTargetGoal::canUse()
{
target = weak_ptr<LivingEntity>(mob->getTarget());
if (target.lock() == nullptr) return false;
if (target.lock() == NULL) return false;
if (target.lock()->distanceToSqr(mob->shared_from_this()) > within * within) return false;
Vec3 *pos = RandomPos::getPosTowards(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 7, Vec3::newTemp(target.lock()->x, target.lock()->y, target.lock()->z));
if (pos == nullptr) return false;
if (pos == NULL) return false;
wantedX = pos->x;
wantedY = pos->y;
wantedZ = pos->z;
@@ -29,7 +29,7 @@ bool MoveTowardsTargetGoal::canUse()
bool MoveTowardsTargetGoal::canContinueToUse()
{
return target.lock() != nullptr && !mob->getNavigation()->isDone() && target.lock()->isAlive() && target.lock()->distanceToSqr(mob->shared_from_this()) < within * within;
return target.lock() != NULL && !mob->getNavigation()->isDone() && target.lock()->isAlive() && target.lock()->distanceToSqr(mob->shared_from_this()) < within * within;
}
void MoveTowardsTargetGoal::stop()