Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -22,10 +22,10 @@ bool MoveIndoorsGoal::canUse()
if (mob->getRandom()->nextInt(50) != 0) return false;
if (insideX != -1 && mob->distanceToSqr(insideX, mob->y, insideZ) < 2 * 2) return false;
shared_ptr<Village> village = mob->level->villages->getClosestVillage(Mth::floor(mob->x), Mth::floor(mob->y), Mth::floor(mob->z), 14);
if (village == nullptr) return false;
if (village == NULL) return false;
shared_ptr<DoorInfo> _doorInfo = village->getBestDoorInfo(Mth::floor(mob->x), Mth::floor(mob->y), Mth::floor(mob->z));
doorInfo = _doorInfo;
return _doorInfo != nullptr;
return _doorInfo != NULL;
}
bool MoveIndoorsGoal::canContinueToUse()
@@ -37,7 +37,7 @@ void MoveIndoorsGoal::start()
{
insideX = -1;
shared_ptr<DoorInfo> _doorInfo = doorInfo.lock();
if( _doorInfo == nullptr )
if( _doorInfo == NULL )
{
doorInfo = weak_ptr<DoorInfo>();
return;
@@ -45,7 +45,7 @@ void MoveIndoorsGoal::start()
if (mob->distanceToSqr(_doorInfo->getIndoorX(), _doorInfo->y, _doorInfo->getIndoorZ()) > 16 * 16)
{
Vec3 *pos = RandomPos::getPosTowards(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 14, 3, Vec3::newTemp(_doorInfo->getIndoorX() + 0.5, _doorInfo->getIndoorY(), _doorInfo->getIndoorZ() + 0.5));
if (pos != nullptr) mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, 1.0f);
if (pos != NULL) mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, 1.0f);
}
else mob->getNavigation()->moveTo(_doorInfo->getIndoorX() + 0.5, _doorInfo->getIndoorY(), _doorInfo->getIndoorZ() + 0.5, 1.0f);
}
@@ -53,7 +53,7 @@ void MoveIndoorsGoal::start()
void MoveIndoorsGoal::stop()
{
shared_ptr<DoorInfo> _doorInfo = doorInfo.lock();
if( _doorInfo == nullptr )
if( _doorInfo == NULL )
{
doorInfo = weak_ptr<DoorInfo>();
return;