Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -27,7 +27,7 @@ public:
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virtual bool isInvalidatedBy(shared_ptr<Packet> packet);
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public:
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static shared_ptr<Packet> create() { return std::make_shared<MoveEntityPacket>(); }
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static shared_ptr<Packet> create() { return shared_ptr<Packet>(new MoveEntityPacket()); }
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virtual int getId() { return 30; }
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};
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@@ -42,7 +42,7 @@ public:
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virtual int getEstimatedSize();
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public:
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static shared_ptr<Packet> create() { return std::make_shared<MoveEntityPacket::PosRot>(); }
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static shared_ptr<Packet> create() { return shared_ptr<Packet>(new MoveEntityPacket::PosRot()); }
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virtual int getId() { return 33; }
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};
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@@ -57,7 +57,7 @@ public:
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virtual int getEstimatedSize();
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public:
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static shared_ptr<Packet> create() { return std::make_shared<MoveEntityPacket::Pos>(); }
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static shared_ptr<Packet> create() { return shared_ptr<Packet>(new MoveEntityPacket::Pos()); }
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virtual int getId() { return 31; }
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};
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@@ -72,7 +72,7 @@ public:
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virtual int getEstimatedSize();
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public:
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static shared_ptr<Packet> create() { return std::make_shared<MoveEntityPacket::Rot>(); }
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static shared_ptr<Packet> create() { return shared_ptr<Packet>(new MoveEntityPacket::Rot()); }
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virtual int getId() { return 32; }
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};
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