Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -40,7 +40,7 @@ void MoveEntityPacket::write(DataOutputStream *dos) //throws IOException
// We shouln't be tracking an entity that doesn't have a short type of id
__debugbreak();
}
dos->writeShort(static_cast<short>(id));
dos->writeShort((short)id);
}
void MoveEntityPacket::handle(PacketListener *listener)
@@ -61,7 +61,7 @@ bool MoveEntityPacket::canBeInvalidated()
bool MoveEntityPacket::isInvalidatedBy(shared_ptr<Packet> packet)
{
shared_ptr<MoveEntityPacket> target = dynamic_pointer_cast<MoveEntityPacket>(packet);
return target != nullptr && target->id == id;
return target != NULL && target->id == id;
}
MoveEntityPacket::PosRot::PosRot()