Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -40,7 +40,7 @@ void MoveEntityPacket::write(DataOutputStream *dos) //throws IOException
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// We shouln't be tracking an entity that doesn't have a short type of id
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__debugbreak();
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}
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dos->writeShort(static_cast<short>(id));
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dos->writeShort((short)id);
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}
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void MoveEntityPacket::handle(PacketListener *listener)
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@@ -61,7 +61,7 @@ bool MoveEntityPacket::canBeInvalidated()
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bool MoveEntityPacket::isInvalidatedBy(shared_ptr<Packet> packet)
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{
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shared_ptr<MoveEntityPacket> target = dynamic_pointer_cast<MoveEntityPacket>(packet);
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return target != nullptr && target->id == id;
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return target != NULL && target->id == id;
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}
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MoveEntityPacket::PosRot::PosRot()
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