Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -54,10 +54,10 @@ void MoveControl::tick()
double dd = xd * xd + yd * yd + zd * zd;
if (dd < MIN_SPEED_SQR) return;
float yRotD = static_cast<float>(atan2(zd, xd) * 180 / PI) - 90;
float yRotD = (float) (atan2(zd, xd) * 180 / PI) - 90;
mob->yRot = rotlerp(mob->yRot, yRotD, MAX_TURN);
mob->setSpeed(static_cast<float>(speedModifier * mob->getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->getValue()));
mob->setSpeed((float) (speedModifier * mob->getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->getValue()));
if (yd > 0 && xd * xd + zd * zd < 1) mob->getJumpControl()->jump();
}