Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -9,7 +9,7 @@
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LevelData *MockedLevelStorage::prepareLevel()
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{
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return nullptr;
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return NULL;
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}
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void MockedLevelStorage::checkSession()
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@@ -18,7 +18,7 @@ void MockedLevelStorage::checkSession()
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ChunkStorage *MockedLevelStorage::createChunkStorage(Dimension *dimension)
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{
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return nullptr;
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return NULL;
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}
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void MockedLevelStorage::saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players)
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@@ -31,7 +31,7 @@ void MockedLevelStorage::saveLevelData(LevelData *levelData)
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PlayerIO *MockedLevelStorage::getPlayerIO()
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{
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return nullptr;
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return NULL;
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}
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void MockedLevelStorage::closeAll()
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